Templar is the third of four preawakened tank classes in Eden Eternal.
Not only do these tanks possess near endless stamina, they also unleash magical holy hell on their surroundings, making them a danger to heavy tanks and squishy casters alike.
Traits[]
Class traits[]
Icon | Trait |
---|---|
Iron Will Cannot be Slowed. | |
Heavy Armor Mastery Can wear Heavy Armor. |
Racial traits & stat modifiers[]
Race | Icon | Trait | HP | MP | STR | AGI | INT | WIS | LCK |
---|---|---|---|---|---|---|---|---|---|
Human | Shield Expert Increases DEF and Block +15% when equipped with a Shield. |
121% | 73% | 122% | 113% | 100% | 108% | 100% | |
Zumi | Enforcer Increases P-ATK and M-ATK +15% when equipped with a Mace. |
114% | 83% | 119% | 116% | 100% | 108% | 100% | |
Anura | Noble Calling Increases Cast SPD +30% when equipped with a Mace. |
125% | 68% | 117% | 114% | 100% | 112% | 100% | |
Ursun | Holy Faith Received CRIT DMG decreases -30% |
129% | 69% | 125% | 112% | 100% | 106% | 100% | |
Halfkin | Magic Reconcile All Elemental Resistances increase +10 Pts |
109% | 89% | 116% | 117% | 100% | 110% | 100% |
Skills[]
Class skills[]
Icon | Name | Lv | Weapon | Cast Time | CD | Description |
---|---|---|---|---|---|---|
Healing Light | 5 | None | 2.5 sec. | 0 sec. | Heals a target for +X HP. Has a 50% chance to increase the target's P-Healing +10%. Lasts 6 seconds. | |
Sacred Light | 10 | None | Instant | 3 sec. | Increases M-ATK +X points. Deals Holy DMG to an enemy and lowers the enemy's Move SPD -30% for 6 seconds. No effect on boss monsters. | |
Decisive Shield | 15 | Shield | Instant | 30 sec. | Increases Block +X points for 20 seconds. | |
Protective Light | 20 | None | 1.5 sec. | 0 sec. | Heals a target for +X HP and randomly removes one debuff. | |
Shield Bash | 25 | Shield | Instant | 4 sec. | Increases P-ATK +X points. Damages an enemy with a 50% chance to Stun for 3 seconds. | |
Judgment Impact | 30 | None | Instant | 6 sec. | Increases M-ATK +X points. Deals Holy DMG to all enemies within 15 feet and causes extra Malice. | |
Kingdom Come | 40 | None | Instant | 180 sec. | Instantly recovers +X HP. Also increases STR and WIS +X points for 30 seconds. | |
Lightning Wave | 50 | Mace/Hammer | Instant | 12 sec. | M-ATK +X. Deals Holy DMG to all enemies within 15 feet, Knockdown effect, lasts 4 seconds. No effect on boss monsters. | |
Light Shield | 60 | Shield | Instant | 30 sec. | For 12 seconds, M-DMG received -20%, and decrease M-DMG amount by X. |
Regular skills[]
These skills are available to all classes in the Tank class branch.
Icon | Name | Lv | Weapon | Cast Time | CD | Description |
---|---|---|---|---|---|---|
Deep Impact | 1 | Melee Weapon | 0 sec. | 2 sec. | Increases P-ATK +X. If you deal damage while your enemy is under the Destroyer effect, you have a 15% chance to knock the enemy down. Lasts 3 seconds. | |
Destroyer | 3 | Melee Weapon | 0 sec. | 0 sec. | Inflicts +X DMG every 2 seconds for 12 seconds. Also reduces the target's EVA by -X points. Stacks up to 3 times. | |
Combat Cyclone | 5 | Melee Weapon | 0 sec. | 3 sec. | Increases P-ATK +X points and strikes all enemies within 10 feet. | |
Declaration of Anger | 7 | None | 0 sec. | 20 sec. | Increases Malice caused by attacks +X points for 30 seconds and reduces received P-DMG -X points. | |
Provoke | 9 | Melee Weapon | 0 sec. | 8 sec. | Increases P-ATK +X points and incites an enemy to attack you. Also causes the enemy to take an additional +X damage for 6 seconds. |
Racial skills[]
These skills are available to all classes in the Tank class branch, but depend on the character's race.
Race | Icon | Name | Lv | Weapon | Cast Time | CD | Description |
---|---|---|---|---|---|---|---|
Human | Protective Shield | 45 | Shield | 0 sec. | 30 sec. | Reduce P-DMG of caster and party members within 15 feet -10% for 12 seconds. Also reduces P-DMG -X points. | |
Human | Survival Scream | 60 | None | 0 sec. | 10 sec. | Increases the caster's P-ATK by +X and knocks all enemies within 10 feet of the caster away. The caster is healed for +X HP. | |
Zumi | Mechanical Healing Shield | 45 | Shield | 0 sec. | 20 sec. | Heals the caster for +X HP every 0.5 seconds for 12 seconds. When attacked, there is a 5% chance that this effect will be cancelled. | |
Zumi | Draw In | 60 | None | 0 sec. | 15 sec. | Increases the caster's P-ATK by +X, then pulls the targeted enemy towards the caster and reduces that enemy's Move SPD by -40% for 5 seconds. Does not work on boss monsters. | |
Anuran | Shield of Swords | 45 | Shield | 0 sec. | 20 sec. | Increases the caster's EVA by +X for 12 seconds. When the caster is attacked, the attacker is inflicted with the Destroyer status for 5 seconds. Destroyer status effects are based on the level of Sword's Shield. | |
Anuran | Meteor Crash | 60 | Melee Weapon | 0 sec. | 8 sec. | Increases the caster's P-ATK by +X, then the caster charges up to 30 feet towards the targeted enemy. All enemies encountered while moving toward the targeted enemy will take DMG and the caster's Malice will increase. | |
Ursun | Vanguard Roar | 45 | None | 0 sec. | 30 sec. | Increases the max HP of all party members within 25 feet by +X for 30 seconds. | |
Ursun | Brotherhood Punch | 60 | Melee Weapon | 0 sec. | 6 sec. | Increases the caster's P-ATK by +X and deals DMG to the targeted enemy. All party members within 15 feet are healed for +X HP. | |
Halfkin | Aurora Shield | 45 | Shield | 0 sec. | 30 sec. | Decreases M-DMG of self and party members within 15 feet in 12 seconds by -10%. Also decrease P-DMG by - X points. | |
Halfkin | Victory Slam | 60 | Melee Weapon | 0 sec. | 1 sec. | Increases the caster's P-ATK by +X and deals DMG to the targeted enemy. If the targeted enemy's HP is lower than 30%, increases the caster's ATK by an additional +X and the caster's Malice by +3%. Lasts for 8 seconds and can stacking up to 10 times. |
Certificates[]
Icon | Name | Level | Effect |
---|---|---|---|
Heavy Shield Defense I | 10 | When equipped with a Shield, Block +3% | |
Holy Heart I | 20 | All Elem. Resistances +3% | |
Critical Attack I | 30 | Has a 1% chance to Stun the target when attacking; lasts 3 sec. Doesn't affect Bosses. | |
Heavy Shield Defense II | 40 | When equipped with a Shield, Block chance increases +5% | |
Holy Heart II | 50 | All Elem. Resistances +5% | |
Critical Attack II | 60 | Attacks have a 2% chance of Stunning target; lasts 3 sec. Doesn't affect Bosses. |
Knowledge Tree[]
Gameplay commentary[]
Templars can wear heavy armor. As for weaponry, in order to take advantage of the racial traits and class skills available, Templars of any race may use a Mace alongside a Shield.
Trivia[]
- Also sometimes known as "Holy Knight"
- The Templar is comparable to Paladin classes in other MMORPGs.
References[]
Defense Branch
Classes
Awaken Classes
Skills
Racials
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