"That's a hit, a palpable hit!"


Knight class large icon

Prerequisite: Character Level: 25: Warrior Level: 10

The chivalrous Knight deftly executes swift sword strikes to overwhelm foes in single combat. Embodying great courage under pressure, Knights bravely dodge and block attacks. They view their immense fighting skills as a source of pride and accomplishment. Drawing on ancient magic, Knight can also cast a series of combat-boosting spells.

Knights are one of the four tanking classes in the game.

Knight SkillsEdit

Knight stats
Main article: Knight Class Skills

Knight uses a large amount of self buffs, and some strong AOE abilities to fend off foes.


Knight Overview: Info Welcome

Passive AbilitiesEdit

Characteristic Race Effect
Clearmind icon Clearmind All Immune to Hypnotic status
Rapier Expert icon Rapier Expert Human When equipped with a Rapier, P-ATK & M-ATK +10%
Art of Sword Play trait icon Art of Sword Play Zumi When equipped with a 1H Sword, P-ATK & M-ATK +10%
Jungle Knight icon Jungle Knight Anuran When equipped with a 1H bladed weapon, ATK SPD +15%
Great Barrier trait icon Great Barrier Ursun When equipped with a Shield, Block Rate +5%
Knight Lineage trait icon Knight LineageHalfkin CRIT DMG taken -15%
HeavyArmorMasteryExperticon Heavy Armor Mastery All Can wear Heavy Armor


Certificate Level Effect
Eleganceicon Elegance I 10 EVA +4%
DefendMastericon Defend Master I 20 When equipped with a 2 H weapon, Parry chance +4%
RapierAttackicon Rapier Attack I 30 Increases Double Hit chance +1%, but damage decreases each hit
Eleganceicon Elegance II 40 EVA +8%
DefendMastericon Defend Master II 50 When equipped with a 2 H weapon, Parry chance +7%
RapierAttackicon Rapier Attack II 60 Increases Double Hit chance +2%, but damage decreases each hit

Certificate BonusesEdit

Certificate bonuses are bonuses that you can gain by equipping a certain number of certificates from your main class branch. To see the certificate bonuses that can be gained, check Tank/Certificate Bonuses

Talent TreeEdit

Knowledge TreeEdit

Class ExpertiseEdit

Knight image

Types of GameplayEdit


Unlike other classes in the game, Knights have the ability to make good use of elements in 1-on-1 combat. In a scenario where the target has massive DEF/resistance, using Provoke > Maelstrom when equipped with a generous amount of elemental properties (eg. Attacks deal Fire damage +13 points) allows a Knight to dish out heavy 1-on-1 burst damage. Aside from Maelstrom's hits, Provoke's extra damage will add onto each elemental property, thus ignoring DEF/resistance.

This set-up is best suited for defensive oriented Knights to makeup for their lack of damage through CRIT.


Knights wear heavy armor.


Most Knight's use one handed bladed weapon and a shield, although many also dual wield for more damage output. Humans focus on using Rapiers, Halfkins may choose to use any melee weapons, and Zumi focus on using swords. Anuran's focus on all one handed bladed weapons.

Defense Branch
Knight class large icon.png
Awaken Classes