Monsters can be interacted with by attacking it or running within monsters' range. Defeating monsters yield characters points and class points, where they occasionally drop items when defeated. In gameplay, monsters are killed as part of quest or by what they drop when defeated.
Types of MonstersEdit
Monsters in Eden Eternal come in various types. These types are indicated by the icon on the left-hand side of the monsters health tab.
|Common||This icon identifies a monster as generally harmless or weak. Most common monsters are labeled with this icon.|
|Elite||This icon identifies a monster as a strong monster. Elite monsters are commonly labeled with this icon.|
|Bosses||This icon identifies a monster as a very strong monster. Bosses are most commonly labeled with this icon.|
Table has been adapted from Aura Kingdom's Terminology
Common Monsters Edit
Elite Monsters Edit
Break-Point System Edit
point bar is depleted. The break point bar is located beneath the monster's character portrait and is reduced by attacking the boss with certain types of damages. They can be blunt, piercing, slashing, fire, ice, nature, lightning, holy or dark.
Aggression in Eden Eternal is shown by an attack on the player by nearby enemies. Hostile monsters attack immediately once a player is detected within the monster's range, regardless if the player attacked or not. Some monsters could be hiding and may attack a player if nearby.
Passive monsters don't attack, unless a player attacked them first. Some quests require players to destroy monsters such as eggs or sandpits, where the revealed monster becomes more aggressive.