- Prerequisite: Character Level: 45; Cleric Level: 30
The Shaman is the most heavy-handed class of the Healing and Support branch. Mystical shamans expertly manipulate the elements of nature to rain torrents of damage upon the enemy. Disorient your enemies in a whirlwind of earth, nature and fire spells.
Shaman uses lightning bolts, nature attacks, and totems to alter the course of battle.
- Shaman Overview:
|Ancient Spirit Spell I||10||All Elemental Resistances +3%|
|Spirit Totem I||20||M-CRIT DMG +10%|
|Focused Thought I||30||Cast SPD +5%|
|Ancient Spirit Spell II||40||All Elemental Resistances +5%|
|Spirit Totem II||50||M-CRIT DMG +20%|
|Focused Thought II||60||Cast SPD +10%|
Shaman: Shamans commune with spirits of the ancients, summoning them to grant their allies with immensely powerful protection charms. A true master of shamans may even be capable of creating an artificial casing to hold the power of these spirits in a physical form, towering over a battlefield and causing immense damage to all who oppose it. 
Certificate bonuses are bonuses that you can gain by equipping a certain number of certificates from your main class branch. To see the certificate bonuses that can be gained, check Healing and Support/Certificate Bonuses
- Shaman is very similar to a "Druid" type class seen in other MMORPGs.
- Shaman and Blade Dancer are the only 3rd tier classes that do not require two classes to become.
- Shaman, along with Blade Dancer, have the lowest class and character requirements of the 3rd job classes.