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Tasos Channel is a dungeon located in the northeastern corner of Rainbowfall Forest. Players must be at least level 16 to enter. The entry limit for both Solo & Party is 10 per day.

Monsters[]

Common[]

Icon Name Lv Type BP Drops
M038 Dark Marsh Killer 18 Common
HP Potion II
MP Potion II
Assault Tunic
Beast Brigandine
Rune Vestment
Handmade Guitar
Power Scroll Lv20
M033 Moss Beast 18 Common
HP Potion II
MP Potion II
Assault Gauntlets
Beast Bracers
Rune Gloves
Crystal Shield
Power Scroll Lv20
Painting: Engimatic Tasos Channel
M023 Underworld Crab 18 Common
HP Potion II
MP Potion II
Assault Belt
Beast Band
Rune Belt
Spirit Wand
Guard Scroll Lv20
Painting: Engimatic Tasos Channel
M023 Hiding Moss Crab 18 Common
HP Potion II
MP Potion II
Assault Boots
Beast Boots
Rune Boots
Rune Vestment
Power Scroll Lv20
Painting: Engimatic Tasos Channel

Bosses[]

Icon Name Lv Type BP Drops
M010 <Dark Marsh Leader>
Juan
19 Boss Slash Lightning
HP Potion II
MP Potion II
Guardian Knife
Wrestler Cutlass
Wolfram Steel Mace
Rock Crusher Axe
Guard Scroll Lv20
Juan's Leader Medal
Juan's Blue Sky Tooth
Juan's Doom Hunting Bow
Juan's Battle Mace
Juan's Death Ring
M042 <Dark Marsh Witch>
Angela
19 Boss Pierce Holy
HP Potion II
MP Potion II
Assault Boots
Beast Boots
Rune Boots
Ironstring Bow
Power Scroll Lv20
Angela's Fortune Domino
Angela's Prayer Sword
Angela's Priest Hold
Angela's Tree Soul Nail
Juan's Forgiveness Ring

Strategy[]

Tasos Channel strategy

In red, the healer's path. In blue, possible places to engage the Frog.

The two bosses (Juan and Angela) stand very close to each other and are incredibly difficult to pull away from each other, and even more difficult to be defeated together.

Juan will choose a player and stun them and anyone around them for 6 seconds. This stun cannot be removed, and players cannot use potions while stunned. It is possible to move out of the stun's area of effect - the black circle on the ground - but it requires perfect timing. Healers can stand at maximum range from the other players to reduce the chance of being hit.

Angela has two major abilities: the first one cannot be avoided, and it'll hex any player nearby into a scorpion. You can't attack or cast spells in this form, however you can still use potions and move. Healers can stand at maximum range to avoid this, but the safety range to do it is extremely small. The second major ability will put a debuff on anyone around her. It has an orange icon of a pierced heart, and it causes the player's attack to heal the bosses. Players afflicted by it should stop attacking until it's gone or the healer removes it.

The usual strategy is to simply run into the two bosses and fight them together, but this is risky since the healer has twice the chance of being hit by a disabling effect, and the party must contend with two bosses simultaneously. However, it is possible to get one boss to leave combat while still fighting the other. To do this, the healer should hit Angela from the maximum possible range and run all the way around the lake until Angela runs back to her spot. Feel free to use potions and stack Sacred Light beforehand.

The rest of the party must not attack Angela, but Juan, and keep him in combat. When Angela chases the healer too far away from her usual place, she'll leave combat and reset. Juan will still be fighting the other players and can now be fought individually.

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